๐ฌ
|
Development of an Interactive Game-Based Rehabilitation Tool for Dynamic Balance Training
B. Lange,
S. Flynn,
Rachel Proffitt,
Chien-Yen Chang,
Albert โSkipโ Rizzo
|
7 |
2010 |
7 ๐ฌ
|
๐ฌ
|
Stroke Therapy through Motion-Based Games: A Case Study
Gazihan Alankus,
Rachel Proffitt,
Caitlin L. Kelleher,
J. Engsberg
|
6 |
2010 |
6 ๐ฌ
|
๐ฆ
|
Considerations in the Efficacy and Effectiveness of Virtual Reality Interventions for Stroke Rehabilitation: Moving the Field Forward
Rachel Proffitt,
B. Lange
|
6 |
2014 |
6 ๐ฆ
|
๐ฌ
|
Effectiveness of Virtual Reality- and Gaming-Based Interventions for Upper Extremity Rehabilitation Post-Stroke: A Meta-Analysis.
Reneh Karamians,
Rachel Proffitt,
David M Kline,
Lynne V. Gauthier
|
6 |
2019 |
6 ๐ฌ
|
๐ฌ
|
Validation of a Kinect V2 based rehabilitation game
Mengxuan Ma,
Rachel Proffitt,
M. Skubic
|
5 |
2018 |
5 ๐ฌ
|
๐ฆ
|
Feasibility of a Customized, In-Home, Game-Based Stroke Exercise Program Using the Microsoft Kinectยฎ Sensor
Rachel Proffitt,
B. Lange
|
5 |
2015 |
5 ๐ฆ
|
๐ฌ
|
Feasibility of Pediatric Game-Based Neurorehabilitation Using Telehealth Technologies: A Case Report
Grace Reifenberg,
Gabrielle Gabrosek,
K. Tanner,
K. Harpster,
Rachel Proffitt,
Andrew C. Persch
|
5 |
2017 |
5 ๐ฌ
|
๐ฆ
|
Use of Computer Games as an Intervention for Stroke
Rachel Proffitt,
Gazihan Alankus,
Caitlin L. Kelleher,
J. Engsberg
|
4 |
2011 |
4 ๐ฆ
|
๐ฆ
|
Stimulating Research to Advance Evidence-Based Applications of Telehealth in Occupational Therapy
Rachel Proffitt,
J. Cason,
L. Little,
K. Pickett
|
4 |
2021 |
4 ๐ฆ
|